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	<title>Comments for Observations of a Slightly Sane Person</title>
	<atom:link href="http://www.dkgames.nl/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.dkgames.nl</link>
	<description>Programming and daily life</description>
	<pubDate>Sun, 05 Sep 2010 02:13:31 +0000</pubDate>
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		<title>Comment on Optimising on the Casio CFX-9850C by Bradley</title>
		<link>http://www.dkgames.nl/?p=40&cpage=1#comment-1126</link>
		<dc:creator>Bradley</dc:creator>
		<pubDate>Sat, 27 Jun 2009 05:37:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=40#comment-1126</guid>
		<description>Forget it. It's still doing it. :-/</description>
		<content:encoded><![CDATA[<p>Forget it. It&#8217;s still doing it. :-/</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Optimising on the Casio CFX-9850C by Bradley</title>
		<link>http://www.dkgames.nl/?p=40&cpage=1#comment-1125</link>
		<dc:creator>Bradley</dc:creator>
		<pubDate>Sat, 27 Jun 2009 05:36:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=40#comment-1125</guid>
		<description>Its messed up.

Where this is this is what it should be.

Else If GT

Thats what I wrote don't know why it's posting wrong.</description>
		<content:encoded><![CDATA[<p>Its messed up.</p>
<p>Where this is this is what it should be.</p>
<p>Else If GT</p>
<p>Thats what I wrote don&#8217;t know why it&#8217;s posting wrong.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Optimising on the Casio CFX-9850C by Bradley</title>
		<link>http://www.dkgames.nl/?p=40&cpage=1#comment-1124</link>
		<dc:creator>Bradley</dc:creator>
		<pubDate>Sat, 27 Jun 2009 05:31:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=40#comment-1124</guid>
		<description>I did a little middle up on the Code up there it should be this.

Lbl 5
"ENTER MAXIUM NUMBER"?-&#62;M
Int MRan#-&#62;N
0-&#62;L
0-&#62;T
Int (M/2)-&#62;G
T+1-&#62;T
Lbl 1
"GUESS"
Locate 7,7,G
If G&#62;N
Then "LOWER"
T+1-&#62;T
G-&#62;M
M-G-&#62;R
Int (R/2)+L-&#62;G
Goto 1
Else If GT
G-&#62;L
M-L-&#62;R
Int (R/2)+L-&#62;G
Goto 1
Else "DONE"
"IT'S"
Locate 7,7,G
"NUMBER OF GUESSES"
T_
Goto 5</description>
		<content:encoded><![CDATA[<p>I did a little middle up on the Code up there it should be this.</p>
<p>Lbl 5<br />
&#8220;ENTER MAXIUM NUMBER&#8221;?-&gt;M<br />
Int MRan#-&gt;N<br />
0-&gt;L<br />
0-&gt;T<br />
Int (M/2)-&gt;G<br />
T+1-&gt;T<br />
Lbl 1<br />
&#8220;GUESS&#8221;<br />
Locate 7,7,G<br />
If G&gt;N<br />
Then &#8220;LOWER&#8221;<br />
T+1-&gt;T<br />
G-&gt;M<br />
M-G-&gt;R<br />
Int (R/2)+L-&gt;G<br />
Goto 1<br />
Else If GT<br />
G-&gt;L<br />
M-L-&gt;R<br />
Int (R/2)+L-&gt;G<br />
Goto 1<br />
Else &#8220;DONE&#8221;<br />
&#8220;IT&#8217;S&#8221;<br />
Locate 7,7,G<br />
&#8220;NUMBER OF GUESSES&#8221;<br />
T_<br />
Goto 5</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Optimising on the Casio CFX-9850C by Bradley</title>
		<link>http://www.dkgames.nl/?p=40&cpage=1#comment-1123</link>
		<dc:creator>Bradley</dc:creator>
		<pubDate>Sat, 27 Jun 2009 05:22:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=40#comment-1123</guid>
		<description>Hi 
Just recently I thought I would be possible to make a Casio CFX-9850GB do a 3D render.
I thought I would look it up and see if it has been done and I found this site.
I have  made a few programs before. One of them is a Number too Binary converter.
If you input a number say 568, my program will tell you that in binary it's
0000001000111000
Might be wrong I warn you. My friends love to mess up my code when ever they get there hands on it!
Then I made a binary counting program that is the same as that one except that I add 1 to a variable each refresh and it just decodes the binary out of that variable.
It counts slower and slower unfortunatly. After 1hour it takes about half a second to process 1 digit. And you can see it refreshing the number from left to righ.
I was bored so I made one of those classic Guess the number games where you enter a maxium number and it will generate a random number between 0 and the max number and you guess and it say's higher or lower....
One of my friend said that I should make it so the calculator guesses. So I went home thinking and made it.
The calculator will OWN you at a really big number like 100,000,000.
I'll do it now... Max Number 100,000,000 waiting.... 
It got it! 92,167,189 in 37 GUESSES!

It has a intermitint bug that I can't really be bothered fixing. I have tried but havn't found it.
It will guess say if the max number is 100
50
0
25
0
13
 But only do this sometimes? Something wrong with my formula.
So feel free to fix it. The code is this:

I'll tell you what the variables = to make things easier for you.
Variables:
M=Maxium number
N=The random number
L=The lowest number
T=How many tries
G=Guess
R=Range
/=Divide (no divide on key board)
_=That triangle thing that displays a result

Think thats all of them

It's called GUESS V3

Lbl 5
"ENTER MAXIUM NUMBER"?-&#62;M
Int MRan#-&#62;N
0-&#62;L
0-&#62;T
Int (M/2)-&#62;G
T+1-&#62;T
Lbl 1
"GUESS"
Locate 7,7,G
If G&#62;N
Then "LOWER"
T+1-&#62;T
G-&#62;M
M-G-&#62;R
Int (R/2)+L-&#62;G
Goto 1
Else If GT
G-&#62;L
M-L-&#62;R
Int (R/2)+L-&#62;G
Goto 1
Else "DONE"
"IT'S"
Locate 7,7,G
"NUMBER OF GUESSES"
T_
Goto 5

So it's a simple concept.
Have a look and see if you can improve it!

If someone could give me some formulas I need for my 3D render idea.

One that can rotate 4 coordinates on a graph. E.g. Makd a 2D square rotate in accordance to say a variable like A for angle.

Thats all I need at the moment to make a start.
I want to make a program that renders a 3D cube in perspective with 2 Vanish points.

I want the program to have some variable so that I can move the Station Point which in turn moves the vanish points.
So it wont just be in a cool looking perspective but you can change the position you are standing around the cube. Sounds hard but I know it's posiable!</description>
		<content:encoded><![CDATA[<p>Hi<br />
Just recently I thought I would be possible to make a Casio CFX-9850GB do a 3D render.<br />
I thought I would look it up and see if it has been done and I found this site.<br />
I have  made a few programs before. One of them is a Number too Binary converter.<br />
If you input a number say 568, my program will tell you that in binary it&#8217;s<br />
0000001000111000<br />
Might be wrong I warn you. My friends love to mess up my code when ever they get there hands on it!<br />
Then I made a binary counting program that is the same as that one except that I add 1 to a variable each refresh and it just decodes the binary out of that variable.<br />
It counts slower and slower unfortunatly. After 1hour it takes about half a second to process 1 digit. And you can see it refreshing the number from left to righ.<br />
I was bored so I made one of those classic Guess the number games where you enter a maxium number and it will generate a random number between 0 and the max number and you guess and it say&#8217;s higher or lower&#8230;.<br />
One of my friend said that I should make it so the calculator guesses. So I went home thinking and made it.<br />
The calculator will OWN you at a really big number like 100,000,000.<br />
I&#8217;ll do it now&#8230; Max Number 100,000,000 waiting&#8230;.<br />
It got it! 92,167,189 in 37 GUESSES!</p>
<p>It has a intermitint bug that I can&#8217;t really be bothered fixing. I have tried but havn&#8217;t found it.<br />
It will guess say if the max number is 100<br />
50<br />
0<br />
25<br />
0<br />
13<br />
 But only do this sometimes? Something wrong with my formula.<br />
So feel free to fix it. The code is this:</p>
<p>I&#8217;ll tell you what the variables = to make things easier for you.<br />
Variables:<br />
M=Maxium number<br />
N=The random number<br />
L=The lowest number<br />
T=How many tries<br />
G=Guess<br />
R=Range<br />
/=Divide (no divide on key board)<br />
_=That triangle thing that displays a result</p>
<p>Think thats all of them</p>
<p>It&#8217;s called GUESS V3</p>
<p>Lbl 5<br />
&#8220;ENTER MAXIUM NUMBER&#8221;?-&gt;M<br />
Int MRan#-&gt;N<br />
0-&gt;L<br />
0-&gt;T<br />
Int (M/2)-&gt;G<br />
T+1-&gt;T<br />
Lbl 1<br />
&#8220;GUESS&#8221;<br />
Locate 7,7,G<br />
If G&gt;N<br />
Then &#8220;LOWER&#8221;<br />
T+1-&gt;T<br />
G-&gt;M<br />
M-G-&gt;R<br />
Int (R/2)+L-&gt;G<br />
Goto 1<br />
Else If GT<br />
G-&gt;L<br />
M-L-&gt;R<br />
Int (R/2)+L-&gt;G<br />
Goto 1<br />
Else &#8220;DONE&#8221;<br />
&#8220;IT&#8217;S&#8221;<br />
Locate 7,7,G<br />
&#8220;NUMBER OF GUESSES&#8221;<br />
T_<br />
Goto 5</p>
<p>So it&#8217;s a simple concept.<br />
Have a look and see if you can improve it!</p>
<p>If someone could give me some formulas I need for my 3D render idea.</p>
<p>One that can rotate 4 coordinates on a graph. E.g. Makd a 2D square rotate in accordance to say a variable like A for angle.</p>
<p>Thats all I need at the moment to make a start.<br />
I want to make a program that renders a 3D cube in perspective with 2 Vanish points.</p>
<p>I want the program to have some variable so that I can move the Station Point which in turn moves the vanish points.<br />
So it wont just be in a cool looking perspective but you can change the position you are standing around the cube. Sounds hard but I know it&#8217;s posiable!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Optimising on the Casio CFX-9850C by davidg</title>
		<link>http://www.dkgames.nl/?p=40&cpage=1#comment-1122</link>
		<dc:creator>davidg</dc:creator>
		<pubDate>Mon, 02 Mar 2009 22:57:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=40#comment-1122</guid>
		<description>nice read.</description>
		<content:encoded><![CDATA[<p>nice read.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial Thursday - Global variables in ActionScript 3.0 by Ingve</title>
		<link>http://www.dkgames.nl/?p=18&cpage=1#comment-584</link>
		<dc:creator>Ingve</dc:creator>
		<pubDate>Wed, 09 Jul 2008 09:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=18#comment-584</guid>
		<description>The correct should be:

public static var varScore:Number = 100;

NOT

public static varScore:Number = 100;</description>
		<content:encoded><![CDATA[<p>The correct should be:</p>
<p>public static var varScore:Number = 100;</p>
<p>NOT</p>
<p>public static varScore:Number = 100;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tutorial Thursday - Global variables in ActionScript 3.0 by Brian</title>
		<link>http://www.dkgames.nl/?p=18&cpage=1#comment-322</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Tue, 29 Apr 2008 18:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=18#comment-322</guid>
		<description>Doesn't seem to work for me.
Throws following error inn the as file:

1071: Syntax error: expected a definition keyword (such as function) after attribute public, not static.</description>
		<content:encoded><![CDATA[<p>Doesn&#8217;t seem to work for me.<br />
Throws following error inn the as file:</p>
<p>1071: Syntax error: expected a definition keyword (such as function) after attribute public, not static.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wine + Games! by Mikawo</title>
		<link>http://www.dkgames.nl/?p=19&cpage=1#comment-241</link>
		<dc:creator>Mikawo</dc:creator>
		<pubDate>Sun, 30 Mar 2008 00:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=19#comment-241</guid>
		<description>Hey nite. :)
I guess they call it WINE for a reason.</description>
		<content:encoded><![CDATA[<p>Hey nite. :)<br />
I guess they call it WINE for a reason.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wine + Games! by zin</title>
		<link>http://www.dkgames.nl/?p=19&cpage=1#comment-238</link>
		<dc:creator>zin</dc:creator>
		<pubDate>Fri, 28 Mar 2008 21:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=19#comment-238</guid>
		<description>Hey nite. :)

I think you should report the problems/error messages/everything you had to http://winehq.com/. Especially since you have pretty old hardware... you could help them fix those problems and make Wine much better. :)

Diablo II is listed on Wine AppDB with "Platinum" rating which means *everything* in it should work. (http://appdb.winehq.org/appview.php?iVersionId=49)

Neverwinter Nights apparently has a native Linux client so I guess using that would be a better solution.

I didn't bother checking the other games. :(</description>
		<content:encoded><![CDATA[<p>Hey nite. :)</p>
<p>I think you should report the problems/error messages/everything you had to <a href="http://winehq.com/" rel="nofollow">http://winehq.com/</a>. Especially since you have pretty old hardware&#8230; you could help them fix those problems and make Wine much better. :)</p>
<p>Diablo II is listed on Wine AppDB with &#8220;Platinum&#8221; rating which means *everything* in it should work. (http://appdb.winehq.org/appview.php?iVersionId=49)</p>
<p>Neverwinter Nights apparently has a native Linux client so I guess using that would be a better solution.</p>
<p>I didn&#8217;t bother checking the other games. :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wine + Games! by Dan Kegel</title>
		<link>http://www.dkgames.nl/?p=19&cpage=1#comment-237</link>
		<dc:creator>Dan Kegel</dc:creator>
		<pubDate>Fri, 28 Mar 2008 18:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.dkgames.nl/?p=19#comment-237</guid>
		<description>Try Crossover Games, 
http://www.codeweavers.com/products/cxgames/
it supposedly can run GTA2, at least.

And a big part (half?) of every dollar you spend at codeweavers goes to
help the wine project.  They're the main Wine developers, 
and Crossover is how they fund Wine.</description>
		<content:encoded><![CDATA[<p>Try Crossover Games,<br />
<a href="http://www.codeweavers.com/products/cxgames/" rel="nofollow">http://www.codeweavers.com/products/cxgames/</a><br />
it supposedly can run GTA2, at least.</p>
<p>And a big part (half?) of every dollar you spend at codeweavers goes to<br />
help the wine project.  They&#8217;re the main Wine developers,<br />
and Crossover is how they fund Wine.</p>
]]></content:encoded>
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